
Gavin Darklighter
THE FINAL STAND
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Posted - 2008.06.01 17:08:00 -
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Edited by: Gavin Darklighter on 01/06/2008 17:10:19
Wow this thread is full of garbage (NOT from the OP, he is correct).
The biggest problem is that the most effective counter to a falcon is to bring another falcon of your own.
Here are some of the "counters" proposed so far:
1. Fit ECCM. Guess what, 1x ECCM on a battleship will make a good skilled falcon with racials have a one in three chance of a jam per jammer. I'm sorry but sacrificing a med slot to make you resistant to jamming should do A WHOLE HELL OF ALOT MORE than taking your chance of getting jammed from 1 in 2 to 1 in 3. Honestly, I think ECCM should give around a 200% bonus, taking a 22 sensor strength battleship to around 66. Jammers still have a chance of working agianst that, just like they have a chance agianst carriers now, but at least a falcon won't still cripple your gang even when you fit to counter it.
2. Bring a sniper. Ok, so you bring a sniper apoc. Assuming that the falcon doesn't jam it, then the sniper will hit with one salvo and the falcon will warp off. At this point the falcon is free to warp back in and try to jam the apoc agian. But meanwhile your gang is left with a sniper while the enemy gang is left with a cloaked falcon. If your sniper warped in at zero and is right in the thick of the fight, the enemy gang can melt him almost instantly then the falcon is free to decloak and jam with impunity. If your sniper came at range, then the falcon can come back in at range from an opposite direction and be out of the sniper's range. Of course there is nothing to stop the sniper from trying to chase the falcon around, but the falcon is a cloaker and it warps quite a bit faster than a slow battleship will.
3. Burn to the falcon with a tackler. Ok, so you send an inty or a hac to the falcon and try to lock him down and kill him. One racial jammer is good enough to absolutely PERMAJAM (as in jam str > sensor str) anything up to a HAC, and in some cases a command ship. Something like an ishtar might be able to make the falcon warp out and back in to get the drones off, but thats about it. To really kill a falcon you are looking at a couple nano recon ships minimum, preferably with ECCM fit. I personaly have only lost my falcon once, to a huginn and vaga that burned to me. Even then if I wasn't running the falcon AS AN ALT while I concentrated on my main in a battleship, I would have warped out if they started to get near scram range and I didn't have jams on them yet. I am hardly a perfect falcon pilot, I know a better, undistracted falcon pilot would have easily escaped that situation.
Now, for the REAL falcon counter:
5. Bring your own falcon. If you bring your own falcon, then you have a chance to jam him first and then jam the rest of the enemies with impunity. If the falcon jams you either warp back in and try agian, or pick a spot out of his range. At the worst you force a break-even situation where you both are able to jam the damage dealers and the fight is ballanced. In fact an even better tactic would be to bring two or three falcons and jam three times as many targets. If you have three falcons and the enemy doesn't, target is the only word to properly describe their ships.
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